We chatted with Telltale Games’ CEO, chief technology officer, and the folks at The AV Society about how and why they dropped people into the colorful setting of the game’s Godmother’s Bar, and why the developers decided to transition to Unreal Engine for this latest game. The twist? The entire live show was shot inside the world of The Wolf Among Us 2 with the help of Unreal Engine and copious amounts of green screen. The studios were relatively quiet about the game until this February when the teams working on the game, and voice actors Adam Harrington, who plays Bigby in the game, and Erin Yvette, who voices Snow, joined industry insider Geoff Keighley for a live-streamed reveal and behind-the-scenes for the upcoming title. The sequel was reannnounced in 2019, under development by Telltale Games and AdHoc Studio-which was formed by former Telltale Games staff. In 2018, the studio returned under new ownership, bringing with it the promise of The Wolf Among Us 2. The original title launched in 2013 with the promise of a follow-up in 2017, but internal studio turmoil first delayed the game and then sunk the developer itself. It’s a great experience for those who prefer their games story-driven, rather than frantic button mashing.The journey between Telltale Games’ cult classic graphic adventure game The Wolf Among Us and its sequel is as surprising and dramatic as the games themselves. ![]() There’s a lot of investigation, putting clues together and making educated guesses, as well as action sequences driven by quicktime-style button selections. Players spent 5 episodes following various leads to track down the killer and expose a larger threat to the Fables. The cast includes Snow White and her sister Rose Red Ichabod Crane as the burg’s mayor the Tweedle brothers, Dee and Dum Beauty and her boyfriend the Beast, and many others. Feared and distrusted for his legendary bloodlust by most characters, Bigby must hunt down a serial killer cutting his way through the more vulnerable members of society. Players took on the role of Bigby Wolf - aka the Big, Bad Wolf of legend - who serves as Sheriff of this hidden community. The story takes place in 1986 New York City, the hub of Fable folk. ![]() Creatures of folklore and bedtime stories, the Fables were fairyland refugees who fled their conquered homeland in favor of colonial America. ![]() The Wolf Among Us is based on and serves as a prequel to Bill Willingham’s 2002 Vertigo graphic series, Fables. The studio name was revived in 2019 and former staff were offered freelance positions under LCG, an announcement that was met with significant pushback. Telltale folded in October 2018 and most of its assets were purchased by LCG Entertainment. Victims of their own success and corporate greed, the company’s cultural embrace of “crunch time” exhausted workers while focus on existing IPs imposed creative limitations. Buoyed by its successes in the genre, Telltale went on to create more licensed games from other IPs, including Borderlands, Game of Thrones, Guardians of the Galaxy, and Batman. It was a winning formula they developed in 2012 with The Walking Dead, akin to the classic Choose Your Own Adventure novels pioneered in the 1980s. Telltale’s 2013 game The Wolf Among Us was a critical and console gaming community darling, a choice-based adventure game that altered the story based on the player’s decisions and quicktime events.
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